C.H.I.P. is a quirky and inquisitive character for a VR project created for VR Studio. C.H.I.P. was heavily inspired by robots such as Short Circuit and WALL-E.
For this project I was responsible for the character model and rig in 3DSMax, hand animation for C.H.I.P. in Motionbuilder, and the front end development and animation interactions in Unity.
Concept art by Vittorio Suhendro: https://twitter.com/vitz_art
Textures and shaders by Marcos Merlo: https://www.artstation.com/marcosga
Work in progress shots from the animated overview of VR Studio rendered in Unreal, and from the VR tutorial experience created in Unity.